How Pac-Man Eats
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Media in the Ubiquitous Era:...
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Architectural Approach to...
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RetroGameDev C64 Edition...
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Ray Tracing Gems II: Next...
Adam Marrs (Editor),
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Second Person: Role-Playing...
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Paper Time Machines: Critical...
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Game Coding Complete, Fourth...
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The World Of The Witcher
CD Projekt Red
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The Fundamentals of Tabletop...
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Game AI Uncovered: Volume...
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BBC Micro: Bit Recipes: Learn...
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Bottlenecks: Aligning UX...
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Game Physics Cookbook:...
Gabor Szauer
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White Space Is Not Your Enemy...
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Timing for Animation
Harold Whitaker
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The Gamer's Guide to Coding:...
Gordon McComb
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The Complete Guide to Blender...
John M Blain
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Getting Started with Dwarf...
Peter Tyson,
Tarn Adams
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Build an Html5 Game: A...
Karl Bunyan
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Digital Storytelling: A...
Carolyn Handler Miller
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The Works of Fumito Ueda: A...
Damien Mecheri
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Essentials of Computer...
Douglas Comer
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Logic And Language Models For...
Dana Richards,
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