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376. Computer Visualization
by Richard S. Gallagher
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1994, Taylor & Francis
eBook ISBN: 9780849390500
Edition: 1st edition
Format: EPUB eBook
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$78.99
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377. How to Become a Video Game Artist
by Sam R. Kennedy
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2013, Random House Digital Inc
eBook ISBN: 9780823008094
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$13.99
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378. Architectural Approach to Level Design
by Christopher W. Totten
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2019, Taylor & Francis
eBook ISBN: 9780815361367
Edition: 2nd edition
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$44.00
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379. Force: Drawing Human Anatomy
by Mike Mattesi
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2016, Taylor & Francis
eBook ISBN: 9780415733977
Edition: 1st edition
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$30.25
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380. Music in Video Games
by K.J. Donnelly
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2014, Taylor & Francis
eBook ISBN: 9780415634434
Edition: 1st edition
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$34.10
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381. Video Game Storytelling
by Evan Skolnick
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2014, Random House Digital Inc
eBook ISBN: 9780385345828
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$14.99
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382. Making the Cut at Pixar
by Bill Kinder; Bobbie O'Steen
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2022, Taylor & Francis
eBook ISBN: 9780367766146
Edition: 1st edition
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$28.60
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383. Game Anim
by Jonathan Cooper
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2021, Taylor & Francis
eBook ISBN: 9780367707705
Edition: 2nd edition
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$35.20
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384. An Essential Introduction to Maya Character Rigging
by Cheryl Briggs
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2021, Taylor & Francis
eBook ISBN: 9780367694067
Edition: 2nd edition
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$33.00
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385. Quests
by Jeff Howard
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2022, Taylor & Francis
eBook ISBN: 9780367686048
Edition: 2nd edition
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$35.20
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386. Ai for Games
by Ian Millington
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2021, Taylor & Francis
eBook ISBN: 9780367643430
Edition: 1st edition
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$18.70
