AI for Games, Third Edition
Ian Millington
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Faster Than Light: The Atari...
Jamie Lendino
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The Art of Diablo
Jake Gerli,
Robert Brooks (Contributions by)
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Fundamentals of Computer...
Steve Marschner,
Peter Shirley
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Blueprints Visual Scripting...
Marcos Romero,
Brenden Sewell
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Multiplayer Game Development...
Marco Secchi
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Physics for Game Developers
David M. Bourg
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Pac-Man: Birth of an Icon
Arjan Terpstra,
Tim Lapetino
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Dark Souls: Beyond the Grave...
Damien Mecheri,
Sylvain Romieu
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Get Coding 2! Build Five...
David Whitney,
Duncan Beedie (Illustrator)
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Straight Flush: The True...
Ben Mezrich
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Mastering Machine Code on...
Mark Greenshields
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Unmatched: 50 Years of...
David Barkai
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So, You Want to Be a Coder?:...
Bedell
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The Art of Game Design: A...
Jesse Schell
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Development and Deployment of...
Sergey Ignatchenko (Translator),
'No Bugs' Hare
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Innovation Games: Creating...
Luke Hohmann
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What Is a Game?: Essays on...
Gaines S Hubbell (Editor),
Matthew Wilhelm Kapell (Editor)
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Godot 4 Game Development...
Jeff Johnson
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Mastering UI Development with...
Dr. Ashley Godbold
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Look Door, Get Key: A Guide...
J Hereford
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Game Ai Pro 3: Collected...
Steve Rabin (Editor)
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Making Games for the Atari...
Steven Hugg
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Fundamentals of Math and...
Wendy Stahler
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