The Art of Mass Effect:...
Bioware
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Book Formatting for Self...
Jennette Green
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The Twine Cookbook
Daniel Cox (Editor),
Chris Klimas (Editor)
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The Game Narrative Toolbox
Tobias Heussner
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Transformers for Machine...
Uday Kamath,
Kenneth Graham
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Mastering AutoCAD 2019 and...
George Omura,
Brian C Benton
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Computers & Typesetting,...
Donald Knuth
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Sculpting the Blender Way:...
Xury Greer
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Music In Video Games:...
K.J. Donnelly (Editor),
William Gibbons (Editor)
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Understanding Kids, Play, and...
Mark Schlichting
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The Gamer's Brain: How...
Celia Hodent
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Game Development with Ren'py:...
Robert Ciesla
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Mastering Game Development...
Kameron Hussain,
Frahaan Hussain
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The Game Production Toolbox
Heather Chandler
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Internet Art
Rachel Greene
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The Game Producer's Handbook
Dan Irish,
David Perry (Foreword by)
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Signage and Wayfinding Design...
Chris Calori
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Roguelike Development with...
Andre Alves Garzia
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InDesign Type: Professional...
Nigel French
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Game Development Essentials:...
Jeannie Novak
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Architectural Approach to...
Christopher W Totten
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The Art of 3D Computer...
Isaac V Kerlow
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D'Artiste Concept Art:...
Nicolas Bouvier (Illustrator),
Daniel P Wade (Editor)
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No Plastic Sleeves: Portfolio...
Larry Volk,
Danielle Currier
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