B>" Ed Angel provides an introduction to basic OpenGL 1.2 commands in a non-mathematical manner that covers the "how to" and gets readers programming quickly with OpenGL. This primer offers complete coverage of a subset of the OpenGL Application Programmers Interface (API). Case studies apply the commands and examples introduced in each chapter. A discussion of common pitfalls is also included in every chapter. Ten chapters cover: an introduction; two-dimensional programs; interaction and animation; three-dimensional ...

OpenGL: A Primer 2004, Addison Wesley Longman, Boston, MA

ISBN-13: 9780321237620

2nd edition


OpenGL: A Primer 2001, Addison Wesley Publishing Company, Boston, MA

ISBN-13: 9780201741865

Trade paperback