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AI Game Engine Programming - Schwab, Brian
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Written for all levels of AI developers, this book provides the knowledge needed to create an AI engine and breaks down AI elements and solutions by genre, with concrete examples from popular games. The CD features all the code from the book a well as useful AI resources.

AI Game Engine Programming 2008, Cengage Learning, Boston, MA

ISBN-13: 9781584505723

2nd Revised edition

Trade paperback

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AI Game Engine Programming 2004, Charles River Media

ISBN-13: 9781584503446

Unknown binding

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