Steve Rabin

Steve Rabin is a Principal Software Engineer at Nintendo of America, where he researches new techniques for Nintendo 's next generation systems, develops tools, and supports Nintendo developers. Before Nintendo, Steve worked primarily as an AI engineer at several Seattle start-ups including Gas Powered Games, WizBang Software Productions, and Surreal Software. He managed and edited the AI Game Programming Wisdom series of books, as well as the book Introduction to Game Development, and has over...See more