Raising the Stakes: E-Sports and the Professionalization of Computer Gaming

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How a form of play becomes a sport: players, agents, referees, leagues, tournaments, sponsorships, and spectators, and the culture of professional computer game play. Competitive video and computer game play is nothing new: the documentary King of Kong memorably portrays a Donkey Kong player's attempts to achieve the all-time highest score; the television show Starcade (1982--1984) featured competitions among arcade game players; and first-person shooter games of the 1990s became multiplayer through network play. A new ...

Raising the Stakes: E-Sports and the Professionalization of Computer Gaming 2015, Mit Press, Cambridge

ISBN-13: 9780262527583

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Raising the Stakes: E-Sports and the Professionalization of Computer Gaming 2012, Mit Press, Cambridge

ISBN-13: 9780262017374

Hardcover

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