OpenGL Programming on Mac OS X: Architecture, Performance, and Integration

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The goal of this volume is to enumerate the various ways of accessing OpenGL on the Mac, creating and setting up OpenGL prototypes under various APIs available. From this foundation, the book moves into detailed discussions of each of these APIs.

OpenGL Programming on Mac OS X: Architecture, Performance, and Integration 2007, Addison-Wesley Professional, Upper Saddle River, NJ

ISBN-13: 9780321356529

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