Very few games seek to redefine the conventions of roleplaying as does the Mind's Eye Theatre line. There are no tables or dice involved in Mind's Eye Theatre games. Instead, you become a part of the story. You assume the role of your character as soon as you step through the door, enacting every action, movement and gesture. For the purposes of the game, you are your character. The quarterly magazine of new rules, plots and ideas for Mind's Eye.

Mind's Eye Theatre Journal 1999, White Wolf Games Studio

ISBN-13: 9781565047778

Trade paperback

Select
Mind's Eye Theatre Journal 1999, White Wolf Games Studio, Clarkston

ISBN-13: 9781565047785

Trade paperback

Select