Gaming at the Edge: Sexuality and Gender at the Margins of Gamer Culture

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" Video games have long been seen as the exclusive territory of young, heterosexual white males. In a media landscape dominated by such gamers, players who do not fit this mold, including women, people of color, and LGBT people, are often brutalized in forums and in public channels in online play. Discussion of representation of such groups in games has frequently been limited and cursory. In contrast, Gaming at the Edge builds on feminist, queer, and postcolonial theories of identity and draws on qualitative audience ...

Gaming at the Edge: Sexuality and Gender at the Margins of Gamer Culture 2015, University of Minnesota Press, Minnesota

ISBN-13: 9780816693160

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Gaming at the Edge: Sexuality and Gender at the Margins of Gamer Culture 2015, University of Minnesota Press, Minnesota

ISBN-13: 9780816693153

Hardcover

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