Teenagers Nina, Joe, and Bob decide to spend their summer working at Universal Studios. The project they're assigned to is a new technology that can transform classic movie monsters into life-sized holograms. But something goes wrong--and the monsters are digitally transported into reality. Now it's up to the teens to hunt them down, starting with Dracula.

Dracula 2001, Scholastic, New York, NY

ISBN-13: 9780439208468

Mass-market paperback

Dracula 2001, Turtleback Books

ISBN-13: 9780613949101

Turtleback School & Library edition