Cases on Digital Game-Based Learning: Methods, Models, and Strategies

by

In K-12 classrooms, as well as on the college and university level, the incorporation of digital games has played a vital role in the educational system. While introducing teachers to new fields, these digital games have been designed and implemented for the classroom and have shown positive results at a variety of educational levels. Cases on Digital Game-Based Learning: Methods, Models, and Strategies analyzes the implementation of digital game applications for learning as well as addressing the challenges and pitfalls ...

Currently there are no copies available. However, our inventory changes frequently. Please check back soon or try Book Fetch.
Cases on Digital Game-Based Learning: Methods, Models, and Strategies 2013, Information Science Reference

ISBN-13: 9781466628502

Hardcover

Select