Blondie24: Playing at the Edge of AI


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Blondie24 tells the story of a computer that taught itself to play checkers far better than its creators ever could by using a program that emulated the basic principles of Darwinian evolution--random variation and natural selection-- to discover on its own how to excel at the game. Unlike Deep Blue, the celebrated chess machine that beat Garry Kasparov, the former world champion chess player, this evolutionary program didn't have access to strategies employed by human grand masters, or to databases of moves for the ...

Blondie24: Playing at the Edge of AI 2001, Morgan Kaufmann Publishers, San Francisco, CA

ISBN-13: 9781558607835

Trade paperback