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Anno's Magic Seeds - Anno, Mitsumasa
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The Anno magic begins when a wizard gives Jack two magic seeds telling him to eat one and bury the other and it will produce two more seeds. This Jack does, but the next year, instead of eating one, he buries two, and in the fall, four magic seeds are produced. As Jack's magic seeds grow by ones and twos so will readers' enjoyment as they follow the story. Full color.

Anno's Magic Seeds 1999, Paperstar Book, New York, NY

ISBN-13: 9780698116184

Trade paperback

Anno's Magic Seeds 1999, Turtleback Books, New York, NY

ISBN-13: 9780613182966

Bound for Schools & Libraries edition


Anno's Magic Seeds 1995, Philomel Books, New York, NY

ISBN-13: 9780399225383