This text focuses on one major area: modelling. The in-depth coverage of this key aspect in computer graphics should ensure that new and experienced users can successfully conquer all of Max's modelling tools. Internal modelling options and numerous plug-ins are covered using a variety of tutorials, including four very detailed projects that integrate an array of skills, tools, and techniques. Whether you are a new Max user or a seasoned pro, the modelling techniques you learn here should help boost your skills to a new ...
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This text focuses on one major area: modelling. The in-depth coverage of this key aspect in computer graphics should ensure that new and experienced users can successfully conquer all of Max's modelling tools. Internal modelling options and numerous plug-ins are covered using a variety of tutorials, including four very detailed projects that integrate an array of skills, tools, and techniques. Whether you are a new Max user or a seasoned pro, the modelling techniques you learn here should help boost your skills to a new level, and prepare you to think globally about applying these techniques to new projects and other 3D applications.
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