3D Graphics for Game Programming

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"Many of computer graphics classes in colleges are focused on real-time rendering and animation. However, it is not easy to nd an appropriate textbook, which presents the state of the art in interactive graphics, is balanced between theory and practicality, and is of a proper length to be covered in a semester. This book is written for answering the need and presents the must-know in interactive graphics. This book ts the advanced undergraduate or beginning graduate classes for 'Computer Graphics' and 'Game Programming.' ...

3D Graphics for Game Programming 2011, CRC Press, Boca Raton, FL

ISBN-13: 9781439827376

Hardcover

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