Try all 200 of these gripping, grueling, and teeth-grating end games in which a checkmate, or mate, is required in two, three, four, or more moves. You are shown the board with pieces in fixed positions, and given the number of moves in which you must trap the opponent's King in check. Since the end of the game is the most critical phase of chess, successful end-game players have a tremendous advantage over opening and middle-game specialists. Be on your way to "checkmate" victory! 144 pages, 200 b/w illus., 5 3/8 x 8 1/4.

200 Demanding Chess Puzzles 1996, Sterling Publishing (NY), New York, NY

ISBN-13: 9780806959771

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