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Black Water
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D J MacHale
In this fifth installment of D.J. MacHale's bestselling series, 15-year-old Bobby Pendragon thinks he finally understands his purpose as a Traveler--to protect territories and worlds from the evil Saint Dane. But now the rules are beginning to change, and Bobby must make a difficult choice.
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Secret Agent Handbook
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by
Katherine Noll
On Club Penguin, kids can take a test to make their penguin a Secret Agent; then, they go on a series of exciting, simulated missions. In this top secret guide, Secret Agent G tells readers about their missions and the gadgets they can use to keep Club Penguin safe and sound. Full color.
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Second Life: The Official Guide
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Michael Rymaszewski, Wagner James Au, Mark Wallace
"Second Life: The Official Guide" is the perfect book for anyone interested in Linden Lab's fascinating Second Life metaverse. This book explores in detail every aspect of Second Life's rich and multilayered virtual world, explains how it works, and offers a wealth of information and practical advice for all Second Life residents. The first part ...
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The Ultimate Official Guide to Club Penguin, Volume 1
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Katherine Noll
This book leads readers on an in-depth tour of Club Penguin, letting them in on tricks and shortcuts. Readers will get tips on how to play games on the site, how to adopt a puffle, decorate their igloo, and much more!
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Hamlet on the Holodeck: The Future of Narrative in Cyberspace
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Janet Horowitz Murray, Janet Horowitz-Murray
Here, Murray shows how the computer is reshaping the stories we live by and discusses the properties and pleasures of digital environments and connects them with the traditional satisfactions of narrative. She analyzes the dramatic satisfaction of participatory stories and considers what would be necessary to move interaction fiction from the ...
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The Reality Bug
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by
D J MacHale
In pursuit of the evil Saint Dane, Bobby Pendragon arrives in the Veelox territory, where the inhabitants have discovered a way to live in a dream realm. Can Bobby resist the lure of the ultimate escape?
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Idoru
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by
William Gibson
The lead singer of the rock band Lo/Rez wants to marry a computer personality construct, a decision that causes shock waves around the planet. A member of the Seattle branch of his fan club travels to Japan to determine whether the horrible rumor is true. However, can someone really marry a hologram? Is she real? And what does "real" mean anyway ...
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Oh My Goth
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by
Gena Showalter
Fiercely independent high school senior Jade Leigh is every bit the nonconformist. With her goth appearance and her sarcastic wit, she doesn't hide her disdain for her lame teachers or the boring jocks in her classes. Who needs them, she values her individuality and free thinking more than anything else in the world. But everything changes after ...
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Heir Apparent
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by
Vivian Vande Velde
In the virtual reality game "Heir Apparent," there are too many ways to get killed--and Giannine is finding them all. Unless she can get the magic ring, locate the stolen treasure, and defeat the dragon, she'll never win. And she has to, because losing means she'll die--for real.
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Working Virtually: Challenges of Virtual Teams
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by
Robert Jones
Virtual teams have been used to leverage scarce and distributed resources for many years. Expense reductions, health epidemics, air travel safety, and complex supply chains have only intensified this need. General best practices for leading and participating in virtual teams are well known but why are there still misconceptions about their ...
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Play Money: Or, How I Quit My Day Job and Made Millions Trading Virtual Loot
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by
Julian Dibbell
Play Money explores a remarkable new phenomenon that's just beginning to enter public consciousness: MMORPGs, or Massively MultiPlayer Online Role-Playing Games, in which hundreds of thousands of players operate fantasy characters in virtual environments the size of continents. With city-sized populations of nearly full-time players, these games ...
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Coming of Age in Second Life: An Anthropologist Explores the Virtually Human
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by
Tom Boellstorff
Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, ...
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An Introduction to Programming Using Alice
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by
Charles W Herbert
"Alice: An Introduction to Programming Using Virtual Reality" is designed to make learning programming easy for the novice user, with the help of Alice. Object-oriented programming can be quite a bit more challenging to learn than traditional programming. Alice is a software tool that was developed to help teach object-oriented programming in a ...
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Signal to Noise
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by
Eric S Nylund
Having cheated his way into the elite Academe of Pure and Applied Sciences, Jack Potter finds his chance for tenure threatened by a rival before receiving a message from the stars that entangles him in a web of deceit and betrayal. Reprint. LJ.
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Halting State
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by
Charles Stross
In the year 2018, Sergeant Sue Smith of the Edinburgh constabulary is called in on a special case. The investigation seems pointless, but she soon realizes that the virtual world may have a devastating effect in the real one--and that someone is about to launch an attack upon both.
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Designing Virtual Worlds
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by
Richard Bartle
Designing Virtual Worlds is the most comprehensive treatment of virtual world design to-date from one of the true pioneers and most sought-after design consultants. It's a tour de force of VW design, stunning in intellectual scope, spanning the literary, economic, sociological, psychological, physical, technological, and ethical underpinnings of ...
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Donnerjack
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by
Roger Zelazny, Jane M Lindskold
When John D'Arcy Donnerjack's lover, the artificially intelligent Ayradyss, dies, he makes a deal with Death to return her to life. Donnerjack must give Death their firstborn child--a child who will be able to change the course of the universe.
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Idlewild
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by
Nick Sagan
In this first novel of a future-thriller trilogy by the son of noted astronomer Carl Sagan, a young man is suddenly startled awake to find he has no memory--and someone is trying to kill him. "A genuine page turner . . . like a roller-coaster ride of fusion fiction."--Neil Gaiman ("The Sandman").
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Hot-Wired Dodo
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by
Jack L Chalker
This is the third book in the Wonderland Gambit series. In order to break his cycle of constant reincarnation, Cory Maddox has to find Brand, the creator of the virtual-reality machine in which he seems to be trapped. Unfortunately, its simulations are impossible distinguish from reality, and even if Cory finds Brand, how will he tell if he is ...
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Mirror Worlds: Or the Day Software Puts the Universe in a Shoebox...How It Will Happen and What It Will Mean
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by
David Hillel Gelernter
This study takes the reader on a tour of the computer technology of the future - particularly the ability to use computers to mirror virtual reality. These images of reality depicted on computer screens, known as mirror worlds, will allow users to explore concepts in unprecedented detail.
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Virtual War
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by
Gloria Skurzynski
In this futuristic story, global contamination has necessitated limited human contact. Corgan, a genetically engineered soldier, has prepared all his life to fight for the Federation in a bloodless computer-controlled virtual war over the only uncontaminated land left on Earth. However, when Corgan breaks the rules of the Federation and meets two ...
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Old Twentieth
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by
Joe Haldeman
In this science-fiction mystery by the author of THE FOREVER WAR, an engineer must find the cause of mysterious deaths aboard a starship. After a war demolishes most of the population and property on Earth, a group of wealthy immortals embarks on a 1,000-year journey in search of a habitable planet. En route, the passengers amuse themselves with a ...
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Plowing the dark
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by
Richard Powers
In a digital laboratory on the shores of Puget Sound, virtual reality researchers race to complete the Cavern, a bland white room that can become a jungle, a painting, or a vast Byzantine cathedral. In a war-torn city on the eastern shores of the Mediterranean, an American is held hostage, chained to a radiator in an empty white room...Adie ...
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How Computer Games Help Children Learn
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by
David Williamson Shaffer, James Paul Gee (Foreword by)
Combining years of research and classroom experience, Shaffer makes a compelling argument for the educational power of computer games as tools to help children learn about real world issues.Gaming is a hot topic - $10 billion game industry, new international gamers conferences, and record-breaking sales on interactive games for all ages. As ...
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Computer Graphics and Virtual Environments: From Realism to Real-Time
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by
Mel Slater, Yiorgos Chrysanthou, Anthony Steed
This book provides a clear tutorial guide to essential concepts in computer graphics, including state-of-the-art techniques and novel applications such as virtual reality and other forms of 3D interaction. Providing a rich source of examples with which to experiment, and encouraging the development of programming skills, this book is ideal for ...
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