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Daemon
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Daniel Suarez
This high-tech thriller for the wireless age explores the unthinkable consequences of a computer program running without human control--a daemon--designed to dismantle society and bring about a new world order.
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Interaction Design: Beyond Human-Computer Interaction
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Helen Sharp, Yvonne Rogers, Jenny Preece
The classic text, "Interaction Design" by Sharp, Preece and Rogers is back in a fantastic new 2nd Edition! This edition includes new features such as: completely updated to include new chapters on Interfaces, Data Gathering and Data Analysis and Interpretation, the latest information from recent research findings and new examples; now in full ...
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The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity
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Alan Cooper
A computer programming pioneer criticizes the software industry for relying too much on the skills of its technicians, rather than on leadership and intuitive interface design. After outlining why technology is still prohibitively difficult to use and manage, he tells how to bridge both the technological and communication gaps among computer users ...
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2001 a Space Odyssey
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by
Arthur Charles Clarke
Written in tandem with the screenplay for the Stanley Kubrick-directed film, both introduce HAL, a computer that takes off on a mission of its own, propelling the spaceship it controls past the original destination to an exploration of humankind's past, present, and future potential. Once ground-breaking, now a classic, "2001" is a truly unique ...
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East of the Sun, West of the Moon
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by
John Ringo
When the council that controlled the world-spanning-computer Mother fell out in civil war, it plunged the world in an instant from high-tech utopia to medieval nightmare. Now, Herzer Herrick and Megan Trevante have been assigned the mission to capture the spaceship that supplies the fuel for the whole world. Given that Herzer vaguely thinks ...
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Elements of User Experience: User-Centered Design for the Web
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by
Jesse James Garrett
Smart organizations recognize that Web design is more than just creating clean code and sharp graphics. A site that really works fulfills your strategic objectives while meeting the needs of your users. Even the best content and the most sophisticated technology won't help you balance those goals without a cohesive, consistent user experience to ...
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About Face 3: The Essentials of Interaction Design
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by
Alan Cooper, Robert Reimann, David Cronin
This completely updated volume presents the effective and practical tools you need to design great desktop applications, Web 2.0 sites, and mobile devices. You'll learn the principles of good product behavior and gain an understanding of Cooper's Goal Directed Design method, which involves everything from conducting user research to defining your ...
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Natural-Born Cyborgs: Minds, Technologies, and the Future of Human Intelligence
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by
Andy Clark
A revolutionary approach to the human mind imagines a future when humans have fully incorporated their tools and technologies into the biological reality of being human.
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Love and Sex with Robots: The Evolution of Human-Robot Relationships
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by
David Levy
From a leading expert in artificial intelligence, an eye-opening but superbly argued book about how increasing innovation in robotic technology is enabling legitimate romantic and sexual relationships between humans and robots. Synthesizing breaking news in the field of robotics with the cultural history, technological development, art, literature ...
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What Video Games Have to Teach Us about Learning and Literacy: Revised and Updated Edition
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by
James Paul Gee
The definitive look at all that can be learned from video games
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Designing Interfaces
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by
Jenifer Tidwell
Designing a good interface isn't easy. Users demand software that is well-behaved, good-looking, and easy to use. Your clients or managers demand originality and a short time to market. Your UI technology -- Web applications, desktop software, even mobile devices - may give you the tools you need, but little guidance on how to use them well. UI ...
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Designing the User Interface: Strategies for Effective Human-Computer Interaction
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by
Ben Shneiderman
The much-anticipated fourth edition of Designing the User Interface provides a comprehensive, authoritative introduction to the dynamic field of human-computer interaction (HCI). Students and professionals learn practical principles and guidelines needed to develop high quality interface designs-ones that users can understand, predict, and control ...
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The Essential Guide to User Interface Design: An Introduction to GUI Design Principles and Technique
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by
Wilbert Galitz
Well-designed graphical user interfaces (GUIs) can increase user productivity. But designing them is often difficult and time-consuming, especially for the novice programmer or system developer. This guide contains the do's and don'ts of computer interface design. It is written for system designers and programmers, especially those who may be ...
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Content Nation: Surviving and Thriving as Social Media Changes Our Work, Our Lives, and Our Future
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by
John Blossom
Find out how social media communications is changing the content provider industry in "Content Nation: Surviving and Thriving as Social Media Technology Changes Our Lives and Our Future". Developed through a collaborative wiki, this book is a collection of information from social media experts and serves as an example of how social media impacts ...
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Human-Computer Interaction: Concepts and Design
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by
Jenny Preece
The most comprehensive guide available on the rapidly-expanding field of HCI, this book illustrates the powerful benefits of a user-centred approach to the design of modern computer systems. Taking the reader through all the issues of HCI, this text shows, through a wealth of examples, how HCI helps in the design of more efficient and usable ...
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Designing for Interaction: Creating Smart Applications and Clever Devices
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by
Dan Saffer
Explore the new design discipline that is behind such products as the iPod and innovative Web sites like Flickr. While other books on this subject are either aimed at more seasoned practitioners or else are too focused on a particular medium like software, this guide will take a more holistic approach to the discipline, looking at interaction ...
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The Resonant Interface: Hci Foundations for Interaction Design
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by
Steven Heim
In an age of ubiquitous computing it is essential that Interaction Design be based on the rich foundation of HCI research and knowledge. The Resonant Interface does that and more. It moves beyond the traditional scope of human-computer interaction (HCI) and is based on the concept of active learning that integrates theory and practice. Each ...
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Where the Action Is: The Foundations of Embodied Interaction
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by
Paul Dourish
Computer science as an engineering discipline has been spectacularly successful. Yet it is also a philosophical enterprise in the way it represents the world and creates and manipulates models of reality, people, and action. In this book Paul Dourish addresses the philosophical bases of human-computer interaction. He looks at how what he calls ...
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Observing the User Experience: A Practitioner's Guide to User Research
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by
Mike Kuniavsky
The gap between designers and developers imagine their users are, and who those users really are can be the biggest problem with product development. "Observing the User Experience" will help you bridge that gap to understand what your users want and need from your product, and whether they'll be able to use what you've created. Filled with real ...
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Human Computer Interaction: Developing Effective Organizational Information Systems
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by
Dov Te'eni, Jane Carey, Ping Zhang
This title features Foreword by Izak Benbasat, Professor and CanadaResearch Chair in Information Technology Management, University of British Columbia. It offers a balanced look at HCI in Business. Written specifically for Information Systems students, Te'eni, Carey, and Zhang's "Human-Computer Interaction: Developing Effective Organizational ...
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Computers as theatre
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by
Brenda Laurel
This paperback version of Brenda Laurel's 1991 hardcover classic features a new chapter that takes the reader through virtual reality and beyond to a new level of human computer interaction that is genuinely transforming. Like its predecessor, this book presents a new theory of human-computer activity. 0201550601B04062001
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Virtual Realism
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by
Michael Heim
"Virtual Realism" is an art form and a way of living with technology. To explain it, Michael Heim draws on a hypertext of topics, from answering machines to interactive art, from engineering to television programs, from the meaning of UFOs to the Internet. The technology of virtual reality brought a new dimension to culture with its virtual ...
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Leonardo's Laptop: Human Needs and the New Computing Technologies
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by
Ben Shneiderman
Ben Shneiderman's book dramatically raises computer users' expectations of what they should get from technology. He opens their eyes to new possibilities and invites them to think freshly about future technology. He challenges developers to build products that better support human needs and that are usable at any bandwidth. Shneiderman proposes ...
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Information Seeking in Electronic Environments
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by
Gary Marchionini, J Long (Editor)
Significant amounts of our time and energy are devoted to creating, managing, and avoiding information. Computers and telecommunications technology have extended our regard for information and are driving changes in how we learn, work, and play. One result of these developments is that skills and strategies for storing and retrieving information ...
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What Video Games Have to Teach Us about Learning and Literacy
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James Paul Gee
A controversial look at the positive things that can be learned from video games by a well known professor of education. James Paul Gee begins his new book with "I want to talk about vide games--yes, even violent video games--and say some positive things about them." With this simple but explosive beginning, one of America's most well-respected ...
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