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Learning Web Design: A Beginner's Guide to XHTML, Style Sheets, and Web Graphics
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by
Jennifer Niederst Robbins
Since the last edition of this book appeared three years ago, there has been a major climate change with regard to web standards. Designers are no longer using (X)HTML as a design tool, but as a means of defining the meaning and structure of content. Cascading Style Sheets are no longer just something interesting to tinker with, but rather a ...
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CSS: The Definitive Guide
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by
Eric A Meyer
Simply put, Cascading Style Sheets (CSS) is a way to separate a document's structure from its presentation. The benefits of this can be quite profound: CSS allows a much richer document appearance than HTML and also saves time - you can create or change the appearance of an entire document in just one place; and its compact file size makes web ...
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Illustrator CS4 for Windows and Macintosh
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by
Elaine Weinmann, Pro, Peter Lourekas
Adobe Illustrator is the indispensable vector drawing tool used by digital artists around the world. Illustrator CS4 provides those artists with powerful drawing tools, unparalleled typographic controls, and much more. With a slew of new features and tighter-than-ever integration with the rest of Adobe Creative Suite 4's design, graphics, and ...
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Adobe Illustrator CS3 Classroom in a Book: The Official Training Workbook from Adobe Systems
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Adobe Press (Creator)
This thorough guide to Adobe Illustrator CS3 is ideal for beginning users who want to master the key features of Adobe's powerful vector drawing software. Using clear, step-by-step lessons, each chapter contains a project that builds upon the reader's growing knowledge of the software, while review questions at the end of each chapter reinforce ...
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Understanding Color: An Introduction for Designers
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Linda Holtzschue
Reliable theory and practical solutions for every color-related design problem Prepare to change the way you look at color. In Understanding Color, Second Edition, Linda Holtzschue shows you how to forge an alliance between your emotional, intuitive response to color and the theories that explain it. More importantly, she shows you how to use ...
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The Ultimate Guide to Video Game Writing and Design
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Flint Dille, John Zuur Platten, Skip Press (Editor)
The authors of this title are top game designers and focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document and working on original intellectual property versus working with licenses. ...
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Foundation Flash Cs3 Video
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by
Tom Green, Adam Thomas
Video is one of the most exciting features on today's Internet, with widespread adoption being made possible by advances in bandwidth and software. But simply streaming video clips to Web users is only the tip of the iceberg! Flash CS3 offers a whole host of advanced video features, allowing you to create breathtaking user experiences. And this ...
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The Game Maker's Apprentice: Game Development for Beginners
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Jacob Habgood, Mark Overmars
The Game Maker's Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games--complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this ...
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AutoCAD 2009 for Dummies
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by
David Byrnes
AutoCAD 2009 provides all the tools you need to create presentable, usable, printable, and sharable drawings, but it's not always easy to figure out which hammer to pick up or which nail to bang on your first try. That's where "AutoCAD 2009 For Dummies" comes in. It gives you the clear, easy-to-follow guidance you need to take charge of this ...
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The Design Collection Revealed: Adobe Indesign CS3, Photoshop CS3 & Illustrator CS3
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by
Chris Botello, Elizabeth Eisner Reding
Adobe Creative Suite 3, the most popular design suite on the market today, now has the perfect companion resource to guide readers through Adobe InDesign, Adobe Photoshop, and Adobe Illustrator CS3. The Design Collection Revealed offers comprehensive step-by-step instruction as well as in-depth conceptual information about the features of the ...
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AutoCAD 2008 and AutoCAD LT 2008 Bible
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by
Ellen Finkelstein
'Whether you're new to AutoCAD or a veteran, you will undoubtedly find this book to be an excellent resource' - Abhi Singh, AutoCAD Product Manager, Autodesk, Inc. Here's the book that makes AutoCAD approachable. Even the people at Autodesk look to Ellen Finkelstein for AutoCAD training, so who better to teach you about AutoCAD 2008? This ...
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AutoCAD 2004 for Dummies
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by
Mark Middlebrook
Tour AutoCAD's new features, make CAD standards rule, and find the friendlier xref. Once upon a time, architectural drawings were created with pencils, paper, and T-squares. Then came AutoCAD, with all its capabilities and complications. While this book won't turn back the clock, it will make it easy to explore AutoCAD 2004's new interface, ...
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Mastering AutoCAD 2009 and AutoCAD LT 2009
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by
George Omura
If you're looking for a tutorial or stand-alone reference to AutoCAD and its latest features, "Mastering AutoCAD 2009 and AutoCAD LT 2009" is a book that can serve as both. Understand the basics of interface and drafting tools, review intermediate skills like using hatches, fields and tables, and master advanced topics like attributes, dynamic ...
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Adobe Indesign Cs3 One-On-One
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by
Deke McClelland
Nothing speeds up learning like personal training from a skilled tutor. With "Adobe InDesign CS3 One-on-One", you get the equivalent of private lessons with author Deke McClelland, a world-renowned expert on digital graphics and design. Deke offers you DVD video with more than two hours of professional instruction and advice to accompany the book ...
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Rules of Play: Game Design Fundamentals
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by
Katie Salen, Eric Zimmerman
Games have become as much a genre of pop culture as film or television, but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman offer an impassioned defense and definition of this emerging field.
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Zag: The #1 Strategy of High-Performance Brands
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by
Marty Neumeier
"When everybody zigs, zag," says Marty Neumeier in this fresh view of brand strategy. ZAG follows the ultra-clear "whiteboard overview" style of the author's first book, THE BRAND GAP, but drills deeper into the question of how brands can harness the power of differentiation. The author argues that in an extremely cluttered marketplace, ...
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Adobe Flash Cs3 Professional Bible
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by
Robert Reinhardt, Snow Dowd
Two of the savviest Flash experts in the industry show you how to add impact to your Web content. Robert Reinhardt and Snow Dowd know all the techniques and tricks, and they take you under the hood in this one-stop total reference guide to Flash CS3 Professional. Follow their tutorials, learn from cool examples, and discover insider secrets you ...
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Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3
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by
Jason Busby, Zak Parrish, Jeff Wilson
Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3 is your start-to-finish guide to modding and level design with the world's hottest new gaming engine: Unreal Engine 3. Here's everything you need to know to jumpstart your skills and create stunning new content and games for consoles and PCs alike! Your ...
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Robin Williams Design Workshop
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by
John Tollett, Robin Williams
Robin Williams introduced design and typographic principles to legions of readers with her Non-Designer's book series. Now, writing in her clear and accessible style, she takes readers to the next level of design with practical lessons in composition, visual impact, and problem-solving. This book is divided into three parts. The first section of ...
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Production for Graphic Designers
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by
Alan Pipes
During the past ten years there have been revolutionary changes in the technology of printing, most specifically in the prepress stages of design, typesetting and origination. These all have profound implications for the graphic designer. Perhaps more than ever before, it is crucial for designers to acquire a full and up-to-date knowledge of the ...
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Adobe Fireworks CS4
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by
Adobe Press (Creator)
This self-paced guide to Adobe Fireworks CS4 is ideal for beginning users who want to learn key Fireworks concepts and techniques, while readers who already have some experience with Fireworks can use this book to learn Fireworks CS4's more advanced features and newest tools. Using step-by-step, project-based lessons, each chapter walks readers ...
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World of Warcraft Programming: A Guide and Reference for Creating Wow Addons
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by
James Whitehead, II, Matthew Orlando
'WoW' is what you'll say when you see how many ways you can tweak the World of Warcraft interface after you read this book! If you're new to programming, we'll teach you the basics of Lua and XML and walk you through writing your first addon. If you already have some original addons in your arsenal, jump right into Parts III and IV and work with ...
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Modern Graphics Communication
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by
Frederick Ernest Giesecke
Appropriate for Introductory Drafting, Technical Drawing, and Engineering Graphics courses. This completely rewritten adaptation of Giesecke utilizes an abundance of hands-on activities and clear step-by-step descriptions to teach students freehand sketching and visualization skills for engineering graphics. New edition features completely ...
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Designing a Digital Portfolio
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by
Cynthia L Baron
The world has gone digital--which means that a paper portfolio is no longer good enough. These days, as a creative professional, you're expected to be able to show your work on demand--whether that means emailing it to a client, displaying it on a Web site, or delivering it on CD or DVD. This book shows you how. Using a combination of step-by-step ...
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Digital Multimedia
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by
Nigel Chapman, Jenny Chapman
A major new textbook "Digital Multimedia" by Nigel and Jenny Chapman provides a fresh contemporary definition of the emergent discipline of multimedia. It is designed to support instructors by providing a rigorous introduction to the technical scope of this subject. With a coherent approach to its multifarious nature, the book covers all of the ...
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