About this title: A controversial look at the positive things that can be learned from video games by a well known professor of education. James Paul Gee begins his new book with "I want to talk about vide games--yes, even violent video games--and say some positive things about them." With this simple but explosive beginning, one of America's most well-respected ...
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Binding: Trade Paperback
Publisher: Palgrave Macmillan
Date Published: 2004
ISBN-13:9781403965387ISBN:1403965382
Description: Very Good. 1403965382. 5th printing. Light wear to edges and rubbing to covers, otherwise quite nice. Text is unmarked, spine is flat and square, and there are no previous owner identifiers.; "I want to talk about video games-yes, even violent video games-and say some positive things about them. " So begins James Gee's controversial, thoughtful, and exciting look at the world of video games. Gee argues that thirty six important learning principles are built into good video games, principles ... read more
Edition: First edition.
Binding: Hardcover
Publisher: Palgrave MacMillan
Date Published: 2003
ISBN-13:9781403961693ISBN:1403961697
Description: Good in good dust jacket. Ex-library. plastic over dust jacket; stamps, stickers and library marks; RTB780. Sewn binding. Cloth over boards. 225 p. Audience: General/trade. read more
Description: Good. GOOD with average wear to cover and pages. We offer a no-hassle guarantee on all our items. Orders generally ship by the next business day. Default Text. read more
Binding: Paperback
Publisher: Palgrave Macmillan
Date Published: 2004-05-07
ISBN-13:9781403965387ISBN:1403965382
Description: Good. Excellent customer service. May ship from alternate location depending on your zip code and availability. Satisfaction guaranteed! ! read more
Binding: Hardcover
Publisher: Palgrave Macmillan
Date Published: 2003-05-16
ISBN-13:9781403961693ISBN:1403961697
Description: Good. Excellent customer service. May ship from alternate location depending on your zip code and availability. Satisfaction guaranteed! ! read more
Edition: NEW ED
Binding: Softcover
Publisher: PALGRAVE MACMILLAN, UK
ISBN-13:9781403965387ISBN:1403965382
Description: A controversial look at the positive things that can be learned from video games by a well known professor of education. James Paul Gee begins his new book with I want to talk about vide games--yes, even violent video games--and say some positive things about them. With this simple but explosive beginning, one of America's most well-respected professors of education looks seriously at the good that can come from playing video games. Gee is interested in the cognitive development that can occur ... read more
Edition: NEW ED
Binding: Softcover
Publisher: PALGRAVE MACMILLAN, UK
ISBN-13:9781403965387ISBN:1403965382
Description: Please note that deliveries to addresses in the UK and Europe will be in 4-14 business days. Other countries should refer to Alibris standard times. A controversial look at the positive things that can be learned from video games by a well known professor of education. James Paul Gee begins his new book with I want to talk about vide games--yes, even violent video games--and say some positive things about them. With this simple but explosive beginning, one of America's most well-respected ... read more
Edition: NEW ED
Binding: Softcover
Publisher: PALGRAVE MACMILLAN, UK
ISBN-13:9781403965387ISBN:1403965382
Description: PLEASE NOTE that we do not offer expedited shipping. Orders placed with the priority shipping option will automatically be canceled. A controversial look at the positive things that can be learned from video games by a well known professor of education. James Paul Gee begins his new book with I want to talk about vide games--yes, even violent video games--and say some positive things about them. With this simple but explosive beginning, one of America's most well-respected professors of ... read more
"A great read for those of you who may be skeptical about video games and their worth or waste. Gee demonstrates how video games utilize learning theory to hook and motivate players. An truly interesting read."
"This book isn't so much about what you learn while playing video games (though that is also discussed a little), but more about how video games teach things well, and we should use some of the same principles in schools. It really made me think about my schooling and video gaming -- what things do I still remember, and why? How can you really internalize something, and not just read it enough to parrot back content?"
"This book is about how video games use teaching techniques that make learning easy and fun. They have to - otherwise they won't sell. We can learn good teaching techniques from video games - introducing material in a context that isn't boring, introducing material as it is needed or used (think tutorials), encouraging problem-solving, and much more! Good video games encourage users to interact with their virtual worlds and not just blindly blast to their goal. While kids who play video games don't learn the same things they are learning in school, they are learning methods of exploration that, if they were transferred to a school setting, would make learning easier and more fun.
Reading this book was really fun. It made me want to play video games (they'll help me teach better!), and helped me think of video games as less of a "waste of time" (though for me, they are still a leisure). The author looked at specific games (like Deus Ex and Pikmin) and explained how they use good teaching/learning principles. Every teenager who wants to convince their parents that video games are awesome should read this book.
Some other reviewers complain that the book is dry, but I heartily disagree. Yes, the information presented is backed by actual research (hooray!), but it's presented with engaging examples and I wish more of my textbooks were written like this. I especially like how Gee explains his sources at the end of each chapter - instead of meaningless citations we get miniaturized annotations."
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