About this title: Over a mere three decades, the video game has become the entertainment medium of choice for millions of people, who now spend more time in the interactive virtual world of games than they do in watching movies or even television. The release of new games or game-playing equipment, such as the PlayStation 2, generates great excitement and even ...
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Note: This is a general synopsis. Each listing is described below.
Binding: Paperback
Publisher: University of Texas Press
Date Published: 2002-02
ISBN-13:9780292791503ISBN:029279150X
Description: Good. Cover has a little edge wear and is creased in corner. Some highlighting of text; most text unmarked. Good as a reading copy. read more
Binding: Softcover
Publisher: University of Texas Press, Austin
ISBN-13:9780292791503ISBN:029279150X
Description: [0-292-79150-X] [2002]. (Trade paperback) Near fine. xvi, 203pp. Notes, photographs, appendix, index. Foreword by Ralph H. Baer. (Pop Culture, Video Games) read more
Binding: Softcover
Publisher: University of Texas Press
ISBN-13:9780292791503ISBN:029279150X
Description: Good. 029279150X Good condition. May have some markings & or shelfwear. All pages intact. Used items may not include extras such as infotrac, CD or other web access codes. read more
Binding: Softcover
Publisher: UNIVERSITY OF TEXAS PRESS, Texas
ISBN-13:9780292791503ISBN:029279150X
Description: New. New book with soft cover. This book offers a historical, formal analysis of video games that no other book has provided in such detail. Overall, the work is well researched and is a good examination of the history of the technology behind video games. Wolf also effectively investigates the scientific and market forces that aligned with the development of video games to create a powerful cultural force. read more
Binding: Paperback
Publisher: UNIV OF TEXAS PR
Date Published: 2002
ISBN-13:9780292791503ISBN:029279150X
Description: Over a mere three decades, the video game has become the entertainment medium of choice for millions of people, who now spend more time in the interactive virtual world of games than they do in watching movies or even television. The release of new... read more
Binding: Softcover
Publisher: University of Texas Press
ISBN-13:9780292791503ISBN:029279150X
Description: New. PLEASE NOTE: All books are promptly imported from the UK using DHL or Royal Mail international mail WITH TRACKING NUMBER. Delivery is typically 5-10 working days. Please do not select expedited shipping. Professional and reliable bookseller (est.1987). The first thorough investigation of the video game as an artistic medium. read more
Binding: Softcover
Publisher: University of Texas Press, USA
ISBN-13:9780292791503ISBN:029279150X
Description: Please note that deliveries to addresses in the UK and Europe will be in 4-14 business days. Other countries should refer to Alibris standard times. Over a mere three decades, the video game has become the entertainment medium of choice for millions of people, who now spend more time in the interactive virtual world of games than they do in watching movies or even television. The release of new games or game-playing equipment, such as the PlayStation 2, generates great excitement and even ... read more
Binding: Softcover
Publisher: University of Texas Press
ISBN-13:9780292791503ISBN:029279150X
Description: New. PLEASE NOTE: All books are promptly shipped from our UK warehouse using Royal Mail International Priority mail. Heavier or more expensive books are shipped with a TRACKING NUMBER. Professional and reliable bookseller (est.1987). The first thorough investigation of the video game as an artistic medium. read more
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