About this title: Home of Sega, Nintendo, and Sony, Japan has a unique and powerful presence in the world of video games. Another thing that makes Japan unique in the gaming world is the prevalence of game arcades. While the game arcade scene has died in the U.S., there are 9,500 "game centers" in Japan with more than 445,000 game machines. Arcade Mania introduces overseas readers to the fascinating world of the Japanese gemu senta. Organized as a guided tour of a typical game center, the book is divided into nine chapters, each of which deals with a different kind of game, starting with the UFO catchers ...
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Description: Good. 2009-Paperback----Used-Good-Hall Street Books proudly ships from Brooklyn, NY. All orders are processed and shipped within 24 hours, M-F. 100% money back No-Worry guarantee with expedited delivery and delivery confirmation available. read more
Binding: Paperback
Publisher: KODANSHA INTERNATIONAL LTD Country = JAPAN
Date Published: 2008
ISBN-13:9784770030788ISBN:4770030789
Description: BRAND NEW PAPERBACK. 192 pages. The turbo-charged world of japan's game centers. take a tour through the fascinating world of japan's game arcades with the only book to introduce the phenomenon to overseas readers-lavishly illustrated with photographs of game arcades and game graphics. full-colour throughout: photos, game graphics & illustrations (Paperback) read more
Binding: Paperback
Publisher: Kodansha Europe Ltd
Date Published: 2008
ISBN-13:9784770030788ISBN:4770030789
Description: New. The Turbo-charged World of Japan's Game Centers. Take a tour through the fascinating world of Japan's game arcades with the only book to introduce the phenomenon to overseas readers-lavishly illustrated with photographs of game arcades and game grap... read more
Description: New. DISPATCHED FROM UNITED KINGDOM. NO EXPEDITED SHIPPING! Please note orders are confirmed immediately and may take 2-3 business days to ship. This processing time is in addition to the shipping time. Please allow 10-14 days for delivery. Brand new item. Order now. Selling online since 1995. Order with confidence. Code: G20091125051127D. read more
"This book is wonderful for anyone interested in Japanese culture. It truly exemplified the intricacies of the culture. Of the nine sections of the book, each provided insights on topics ranging from the popular (in the West) fighting games, and rhythm games to the more obscure such as crane games and sticker picture machines.
The book is presented in a family friendly manner with comments and pictures providing an immersive supplement to the text. I recommend this book to both gamers and non-gamers of all ages."
"Nice idea hamstrung by slapped-together chapters and magazine-y writing that manages to be both overexcited and bland. Nevertheless, Japan's arcades are not like ours (for one thing, they still exist). Read and learn--and emerge a little dizzy."
"I've long been a fan of Brian Ashcraft's "Night Notes" on Kotaku.com and his many free lance articles in many major magazines. When I heard he was writing a book about Arcade culture in Japan I knew off the bat it would be a great read. After finishing this quick read, I was not disapointed. This book is an entertaining look at Japan's game centers, the games inside them, and some of the people who frequent them. I think this book has something for everyone and is worth a read. I especially loved how Brian featured his son "Mini-Bash" in the last chapter on arcade card games. If you're in the mood for something light, fun, and quick I'd highly suggest picking this one up!"
"More a collection of articles, a fairly light entertaining read that's unfortunately somewhat lacking in substance. The articles don't really feel meaty enough and it would have been good if the author had delved more into each subculture.
As it stands, a nice introduction to the arcade phenomenon in Japan, but is by no means a complete account."
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