About this title: This title offers an exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of their computational properties. Videogames are an expressive medium, and a persuasive medium; they represent how real and imagined systems work, and they invite players to ...
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Description: New. 0262026147 Brand NEW Hardcover with beautiful Dust Jacket, may have an ink line or letter on side of book, Multiple Copies are Available, ~ We would ship within 24 Hours, reply to customer emails ASAP, accept returns and offer 100% satisfaction guarantee! read more
Description: New. 0262026147 Brand NEW Hardcover with beautiful Dust Jacket, slightest shelf wear possible, may have an ink line or letter on side of book, ~ We would ship within 24 Hours, reply to customer emails ASAP, accept returns and offer 100% satisfaction guarantee! read more
Binding: Hardcover
Publisher: Mit Pr
Date Published: 2007-07-01
ISBN-13:9780262026147ISBN:0262026147
Description: NEW. Hardcover. From an inventory that is 100% brand-new, 100% direct from the publishers' distribution channel. We carry NO pre-owned, NO remaindered. We pack in CARDBOARD to ensure the pristine quality is maintained. (Bubble-wrap alone is NOT sufficient to protect from USPS equipment. ) Guaranteed brand-NEW, protected with CARDBOARD, your satisfaction is guaranteed. BKLUVID: 9780262026147. read more
Binding: Hardback
Publisher: MIT PR
Date Published: 2007
ISBN-13:9780262026147ISBN:0262026147
Description: New. Videogames are both an expressive medium and a persuasive medium; they represent how real and imagined systems work, and they invite players to interact with those systems and form judgments about them. In this innovative analysis, Ian Bogost examine... read more
Binding: Hardback
Publisher: Mit Press Ltd
Date Published: 2007
ISBN-13:9780262026147ISBN:0262026147
Description: New. Videogames are an expressive medium, and a persuasive medium. This title examines the way videogames mount arguments and influence players. Drawing on the 2, 500-year history of rhetoric, the study of persuasive expression, it analyzes rhetoric's uniqu... read more
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