"The PC Graphics Handbook" serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software. Discussions address: 2D and 3D graphics programming for Windows and DOS; Device-independent graphics; Mathematics for computer graphics; Graphics algorithms and procedural operations; PC video systems architecture, including ...
Taiwan's electronics industry, especially the semiconductor and information products sectors, is characterized by rapid growth and high potential. This book investigates the past performance, current status, and future development of this industry, providing engineers with important data. Corporate business planners and electronics managers will ...
The Weekend Crash Course series consists of 30 sessions over a period of three days. Each session is designed to take 30 minutes to complete, so the Crash Course is an intense 15-hour learning period beginning on Friday evening and ending on Sunday afternoon. Naturally, you can adapt their learning to whatever schedule best suits your needs. Java ...
This is a reference designed for professional programmers interested in animation techniques in the DOS environment. The book includes data structures for animated objects, covers image acquisition and encoding, and features animation programming for DOS.
"Patterns, Models, and Application Development", a new book from two experts in C++, integrates a methodology for program development and covers three main categories: object modeling as a program design tool, design patterns and their modeling in C++ language structures, and a discussion of the implementation of PC hardware-related features. It ...
"Space Image Processing" covers the design and coding of PC software for processing and manipulating imagery obtained by satellites and other spacecraft. Although the contents relate to several scientific and technological fields, it serves as a programming book, providing readers with essential technical information for developing PC applications ...
From cell phones and television remote controls to automobile engines and spacecraft, microcontrollers are everywhere. Programming these prolific devices is a much more involved and integrated task than it is for general-purpose microprocessors; microcontroller programmers must be fluent in application development, systems programming, and I/O ...
This is the first reference handbook to provide ready information software developers, application developers, and programmers on numerous IBM microcomputers. The Handbook contains up-to-date information, tables and control blocks about the IBM PC, XT, AT, IBM PS/2, Intel 8086, 80286, 80386, 80486, keyboard components, video components (including ...
This programmer's reference is an all-in-one handbook of technical data and programming routines for IBM and compatible computers. It is designed for software developers, application developers and programmers on IBM and compatible microcomputers. Contents include systems descriptions and technical data for microprocessors, programmable hardware, ...
This collection of readily reproducible Arabidopsis protocols has been updated to reflect recent advances in plant biology, the completion of the Arabidopsis genome sequence, which is essential for studying plant function, and the development of whole systems approaches that allow global analysis of gene expression and protein and metabolite ...
In less than ten years, microcomputer graphics hardware has progressed from primitive, low-definition systems to systems able to provide photographic quality imaging, high-resolution video, and more. With this capability has come increased complexity and programming complications. This book explores the most recent IBM PC graphics features and ...
This portable desk reference offers programmers at-a-glance guidance on the four most popular programming languages: C, Pascal, BASIC, and Assembly. The text contains expert coverage of keywords, syntax, subprograms, data types, common algorithms, and more.
Software requirements for engineering and scientific applications are almost always computational and possess an advanced mathematical component. However, an application that calls for calculating a statistical function, or performs basic differentiation of integration, cannot be easily developed in C++ or most programming languages. In such a ...
This text provides a comprehensive tutorial on numerical programming using the core instruction set and the Floating-Point Unit of the Intel 486 and the Pentium CPU. The accompanying disk includes a working numerical library that can be used from high to low level languages.
This reference prepares entry-level C and C++ programmers for projects that require mastery of 3D and animation programming techniques and knowledge of the most-used Windows APIs for building games and simulations. It teaches the basics of 3D programming, including graphics data structures.
For 386, 386SX, and 486 PC power users, this book/disk combination offers detailed programming examples that enhance IBM's XGA graphics capability. It offers a technical tutorial on programming the XGA system using Adapter Interface (AI) software. The 3.5" disk is usable from C, Pascal, BASIC, and Assembler language. Detailed discussions of XGA ...
While teaching Java programming at Minnesota State University, the authors noticed that engineering students were enrolling in Java programming courses in order to obtain basic programming skills, but there were no Java books suitable for courses intended for engineers. They realized the need for a comprehensive Java programming tutorial that ...
This text is an introduction to graphics programming for Windows 98, Windows NT, and Windows 2000 for experienced C and C++ programmers. It provides a quick overview of the Windows programming model, the standard Win32 programming APIs, and the Graphics Device Interface.
Logical and Mathematical Methods for the IBM Microcomputers will teach professionals how to best understand and use the mathematical capabilities of the IBM microcomputers. It is the first book to combine both logic programming and mathematical programming concepts within an understandable and useable framework. The book focuses on the 8087 family ...
This work, intended to be of use to PC programmers, software engineers and computer science students, provides a problem solver for common programming problems. It includes chapters on sound programming and CD-ROM programming, and has special emphasis on VGA and SuperVGA graphics.
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