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1. Stormbringer
by Michael Moorcock
Contains the stories "The Sleeping Sorceress", "The Revenge of the Rose", "The Stealer of Souls", "Kings in Darkness", "The Caravan of Forgotten ... More
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2. Dungeon Master's Guide
by Monte Cook, Jonathan Tweet, Skip Williams
The "Dungeon Master's Guide" features beautifully rendered, intuitively presented rules and material designed to get a Third Edition D&D campaign up ... More
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3. The Witchlight Fens - Dungeon Tiles: A 4th Edition Dungeons & Dragons Accessory
by Wizards RPG Team (Designer)
This roleplaying game accessory gives Dungeon Masters an easy and inexpensive way to include great-looking terrain in their games. This set provides ... More
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5. Test Of The Twins
by Margaret Weis
The last title in the second Dragonlance novel trilogy, now available for the first time in hardcover. The third and last title in the second ... More
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6. Interstellar Pig
by William Sleator
Barney's new next-door neighbours are unlike anyone he's ever met - utterly charming, slightly odd, and completely obsessed with a board game. When ... More
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7. Dungeon Master's Guide
by James Wyatt
This third of three core rulebooks gives the Dungeon Master helpful tools to build exciting encounters, adventures, and campaigns. In addition, it ... More
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8. Gaming as Culture: Essays on Reality, Identity and Experience in Fantasy Games
by J Patrick Williams (Editor), Sean Q Hendricks (Editor), W Keith Winkler (Editor)
Since tabletop fantasy role-playing games emerged in the 1970s, fantasy gaming has made a unique contribution to popular culture and perceptions of ... More
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9. Hardwired
by Walter Jon Williams
Set in the future, this book follows the war between the criminal and resistance underworld and the Orbital Heaven, a war in which men become ... More
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10. The Legend of Zelda: Hyrule Historia
by Shigeru Miyamoto (Editor), Eiji Aonuma, Akira Himekawa (Illustrator)
Originally published: [Tokyo]: Shogakukan Co., Ltd., 2011.
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11. D20 Modern Roleplaying Game: A D20 System Core Rulebook
by Bill Slavicsek, Jeff Grubb, Rich Redman
This book is designed to be the complete rulebook for all modern roleplaying games using the d20 settings. Thematically aligned with the highly ... More
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12. Advanced Dungeons and Dragons
by Gary Gygax
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13. Escape from the Carnival of Horrors
by R L Stine
Late one night, you and your friends decide to visit the annual carnival and though it's not open yet, you sneak in anyway. This is a big mistake as ... More
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14. Final Fantasy XIII-2: The Complete Official Guide
by Piggyback (Creator)
The 100% complete guide to Final Fantasy XIII-2. The dedicated Walkthrough charts the critical path through the main narrative. It also provides ... More
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15. Myst: The Book of D'Ni
by Rand Miller, David Wingrove
Excitement for the MYST series continues with the release of the new CD-ROM Riven, the long awaited sequel to MYST. In this third novel by the ... More
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16. The Warcraft Civilization: Social Science in a Virtual World
by William Sims Bainbridge
An exploration of the popular online role-playing game World of Warcraft as a virtual prototype of the real human future.
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17. Dungeons & Dragons Fantasy Roleplaying Game: An Essential D&d Starter
by Wizards RPG Team
The best way to start playing the 4th Edition Dungeons & Dragons Fantasy Roleplaying Game. Designed for one-to-five players, this boxed game contains ... More
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18. Player's Handbook
by Rob Heinsoo, Andy Collins, James Wyatt
This first of three books for the 4th Edition Dungeons & Dragons Roleplaying Game presents the official rules as well as everything a player needs to ... More
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19. Player's Option: Advanced Dungeons and Dragons Accessory
by L Richard Baker, III, Jeff Easley (Illustrator), Skip Williams
All the optional combat rules any gamer could want--in one volume! This first set of detailed rulebooks for AD&D game play includes alternatives ... More
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20. The Book of Shadows: The Mage Players Guide
A Book of Shadows is a journal of the Path, a tome of revelations for the followers of magick. In this Book of Shadows, mage players and Storytellers ... More
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21. The Vampire Players Guide
This revised book of character information introduces new clans, bloodlines, Disciplines, rituals, abilities and archetypes. Boost your chronicle's ... More
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22. War of the Twins
by Margaret Weis
One hundred years after the fiery Cataclysm, Caramon and Crysania find themselves aiding the mage's unholy quest to master the Queen of Darknss.
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23. The Warlock of Firetop Mountain
by Steve Jackson, Ian Livingstone
FIGHTING FANTASY is the brilliant series of adventure gamebooks in which YOU are the hero! Decide which monsters to fight, which paths to take, who ... More
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24. Purge the Unclean
by T S Luikhart
Step straight into the world of the Imperial Inquisition with this adventure anthology featuring three linked, but very different, journeys into the ... More
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25. Revenge of the Giants
by Bill Slavicsek, Mike Mearls, David Noonan
Fee-Fie-Foe-FUN! The first 4th editon D&D(R) super-adventure! Evil giants seek to avenge past defeats by ravaging the civilized lands, and the only ... More
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