Theory of Fun for Game Design

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A Theory of Fun for Game Design - Koster, Raph, and Wright, Will (Foreword by)

A "Theory of Fun for Game Design" is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun is all about making interactive products like games highly entertaining, engaging, and addictive. The ... Read More

A Theory of Fun for Game Design 2013, O'Reilly Media

ISBN-13: 9781449363215

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A Theory of Fun for Game Design 2004, Paraglyph Press

ISBN-13: 9781932111972

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