This classic volume probes how a program reflects its writer's personality; the effects of working environment on productivity; and many additional computer psychology issues.This classic volume probes how a program reflects its writer's personality; the effects of working environment on productivity; and many additional computer psychology issues.Read Less
Good. This is a typical used book. When a visitor picks it up and looks it over it will look as if you've read it even if you have not gotten to it yet. We Pack Carefully and Ship Daily! Purchase of this former Library book directly supports local librararies. Great way to show your visitors that not only are you well read but you actually have a library card.
A good read, but dated. Roughly two-thirds of the book is the Psychology of computer punch cards, which wears very thin about half way though. There's a a lot of humor for a computer text, which makes it more bearable. Surveys many topics, and includes chapter-by-chapter bibliography. The book is broken down into four sections: Programming as Human Performance, Programming as a Social Activity, Programming as an Individual Activity, and Programming Tools. Also covered in the book is the concept of Egoless Programming, but the idea is explored referentially through anecdotes, and seems vague and nascent, more what it is not , than what it is. Although, the author may have coined the phrase 'Egoless Programming' in this book it simply isn't very well defined, other than avoiding the failings of the conceited -- those overly proud programmers who will use every psychological trick in the book to avoid admitting a mistake.
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