"An Introduction to Object-Oriented Programming with Java" provides an accessible and technically thorough introduction to the basics of programming using Java. The fourth edition continues to take a truly object-oriented approach. Objects are used early so that students think in objects right from the beginning. In the fourth edition, the ...
"An Introduction to Object-Oriented Programming with Java" provides an accessible and technically thorough introduction to the basics of programming using Java. The fourth edition continues to take a truly object-oriented approach. Objects are used early so that students think in objects right from the beginning. In the fourth edition, the coverage on defining classes has been made more accessible. The material has been broken down into smaller chunks and spread over two chapters, making it more student-friendly. The hallmark feature of the book, Sample Development Programs, are continued in this edition. These provide students with an opportunity to incrementally, step by step, walk through program design, learning the fundamentals of software engineering. Object diagrams, using a subset of UML, also continue to be an important element of Wu's approach. The consistent, visual approach assists students in understanding concepts.
Good. No Jacket. Used. 8vo-over 7¾"-9¾" tall. Chafing of wraps with chipping and top corner bumps; Head is somewhat wavy from exposure to moisture, but interior is otherwise unmarked, clean, tight. "SciTech Book News (; ) Wu (Naval Postgraduate School) emphasizes object-oriented and real-world programming in this Japanese rock garden-themed introduction designed for students with no prior programming experience. The 16 chapters cover more than enough material for a one-semester CS1 course. Topics include background information on computers and programming languages; fundamentals of object-oriented programming; the basics of Java programming; variables, constants, and expressions (using only standard Java classes); how to define and use classes; selection and repetition statements; basic GUI components and event-driven programming; exception handling and assertions; characters and strings; arrays of primitive data types and objects; searching and sorting algorithms; file I/O types and techniques; advanced GUI design; and recursion. Annotation (c)2003 Book News, Inc., Portland, OR"
Good. 0072396849 Has heavy shelf wear, but still a good reading copy. 0 Has slight water damage that does not affect readability of the book. A portion of your purchase of this book will be donated to non-profit organizations. We are a tested and proven company with over 900, 000 satisfied customers since 1997. We ship daily M-F. Choose expedited shipping (if available) for much faster delivery. Delivery confirmation on all US orders.
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